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A work in progress 🙂



Increases your stamina pool. Increases your attack speed at levels 15, 30, and 45. Increase this stat by gaining Martial Prowess, Hiding, Stealth, Lockpicking.


Increased weapon Damage. Each level of strength increases inventory weight capacity by 4 stone. Increase this stat by fighting with melee weapons, mining, lumberjack.



Piercing determines your efficiency when fighting with piercing weapons. Piercing weapons are typically long and thin blades specifically focused on thrust. Polearms also fall under this category. A pole weapon or polearm is a close combat weapon in which the blade is placed on the end of a long shaft, thereby extending the effective range.


Archery determines your effectiveness with a bow and arrow.


Coming Soon Abilities:

Rank 1

Wound – Archery 40 – Wound your target, slowing them by 70% for 3 seconds. 0.5 second cast time.

Rank 2

Stun Shot – Stun your target for 5 seconds, 3 seconds for players.

Rank 3

Hunter’s Mark – Archery 80 – Mark your target, preventing them from hiding/cloaking and increases all bow damage received by 9.99% for 30 seconds.


Archery Skill 20 – 100% chance to hit, attack increased by 80 for the shot. 4 second cast.
Archery Skill 50 – 100% chance to hit, attack increased by 120 for the shot. 3.5 second cast.
Archery Skill 70 – 100% chance to hit, attack increased by 160 for the shot. 3 second cast.

Work in Progress Abilities:  TBD